Recherche Avancée
Résultats: Montrant 10 de 100 à l'page 4 de 10
Nom
Titre
Domaine
Document
Unité
Année
EasyAffecta: a framework based on Affective Computing to adapt serious games for...
EasyAffecta: a framework based on Affective Computing to adapt serious games for...
Automatic adaptation of serious games from emotions and personality traits
Optimization of the SeisComP software for automatic detection and location of regional...
Extração automática de conhecimento por múltiplos indutores
Automatic multi-video summarization based on human strategies
Automatic characterization of academic groups using bibliometrics and social networks...
Automatic characterization of academic groups using bibliometrics and social networks...
Sentence simplification with emphasis on split-and-rephrase method
Résultats: Montrant 10 de 100 à l'page 4 de 10